Pelican, Markdown, and Front Matter
A probably incomplete introduction to managing markdown front matter in a Pelican powered blog.
Posted by
db
on Wed 20 January 2021
Set up VSCode to Debug Python in MotionBuilder
A small tweak to adapt the VSCode auto-attach to work with MotionBuilder
Posted by
db
on Tue 22 December 2020
Set up VSCode to Debug Python in Maya
A small tweak to adapt the VSCode auto-attach to work with Maya
Posted by
db
on Sun 20 December 2020
Set up VSCode to Debug Python in 3ds Max - V
Part V: A slight tweak to get us an VSCode auto-attach configuration
Posted by
db
on Wed 09 December 2020
Set up VSCode to Debug Python in 3ds Max - IV
Part IV: VSCode's compound launch configuration'
Posted by
db
on Mon 07 December 2020
Set up VSCode to Debug Python in 3ds Max - III
Part III: VSCode's attach to process workflow'
Posted by
db
on Sat 05 December 2020
Set up VSCode to Debug Python in 3ds Max - II
Part II: The bootstrap script
Posted by
db
on Thu 03 December 2020
Set up VSCode to Debug Python in 3ds Max - I
Part I: Python Side Car Environments
Posted by
db
on Tue 01 December 2020
Set up VSCode to Debug Python in 3ds Max
A multipart article describing how to debug an application's embedded Python environment.
Posted by
db
on Mon 30 November 2020
VSCode tasks for Pelican blogs
How to run Pelican commands from within Visual Studio Code.
Posted by
db
on Mon 23 November 2020